The chances of obtaining legendary champions are pretty low, so their name is entirely justified. The champions are divided into 5 classes by rarity: ordinary, unusual, rare, epic, and legendary. So have a lot of health and often serve as support. Characters focused on survival through regeneration. Support heals the team, applies bonuses, and removes penalties.It takes maximum damage and actively resists it. The exception is the element of darkness, whose champions have no weaknesses.Īccording to their role in the team, champions are divided into 4 types. There are “circular mechanics” based on the rock-paper-scissors principle: magic champions are strong against spirit champions, spirit champions against force champions, and force champions against magic champions. However, only champions of one faction can fight in factional battles (more on that later).Īlso, each champion in Raid: Shadow Legends belongs to one of the 4 elements: magic, spirit, power, or darkness. There are over 400 champions in Raid, which are divided into 13 factions (and 3 more will appear in upcoming updates) – these are:įactions have no effect on anything.
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